I was allowed to do a gamejam with two great friends and great designers for a side school project. This turned out to be one of my greatest hardships in design yet. As the incredibly short deadline of 2 days went by in a flash, I had experienced one of my most stressful weekends ever. Though the product that came out was overall lackluster, I was still very happy with what I had learned that weekend. And had a lot of fun!
If you are curious what our entire design process went, feel free to view my miro board.