Below the Underworld is an in the works game about confronting your inner demons. Though, I don't formally work for the company Demonstergames, I have helped with alot of design decisions game flow and mechanics. And Iam still helping them work the game out.
This project is especially helpfull for me because I can focus purely on design, while using my skills in other fields (visuals, programming etc.) to more clearly communicate what needs to be done.
The part that sais "Mechanics Timo" is my work on the project that I did during a designsprint week.